[es] ZP_CHAT_TAG = ^4[ZPC]^1 NOTICE_INFO1 = Presiona [^4M^1] para mostrar el menú de juego. NOTICE_INFO2 = NOTICE_VIRUS_FREE = ¡EL VIRUS-D SE HA LIBERADO! NOTICE_FIRST = ¡%s ES EL PRIMER ZOMBIE! NOTICE_INFECT = %s fue infectado... NOTICE_INFECT2 = %s fue infectado por %s... NOTICE_ANTIDOTE = %s ha usado un antídoto... NOTICE_NEMESIS = ¡%s ES UN NEMESIS! NOTICE_SURVIVOR = ¡%s ES UN SURVIVOR! NOTICE_SWARM = ¡SWARM! NOTICE_MULTI = ¡INFECCIÓN MÚLTIPLE! NOTICE_PLAGUE = ¡PLAGUE! NOTICE_SNIPER = ¡%s ES UN SNIPER! NOTICE_ASSASSIN = ¡%s ES UN ASSASSIN! NOTICE_PREDATOR = ¡%s ES UN PREDATOR! NOTICE_BOMBARDIER = ¡%s ES UN BOMBARDIER! NOTICE_WESKER = ¡%s ES UN WESKER! NOTICE_BERSERKER = ¡%s ES UN BERSERKER! NOTICE_SPY = ¡%s ES UN SPY! NOTICE_DRAGON = ¡%s ES UN DRAGON! NOTICE_LNJ = ¡ARMAGEDDON! WIN_HUMAN = ¡GANARON LOS HUMANOS! WIN_ZOMBIE = ¡GANARON LOS ZOMBIES! WIN_NO_ONE = NO GANÓ NADIE... WIN_HUMAN_SURVIVE = Los humanos sobrevivieron la plaga! WIN_ZOMBIE_ESCAPE_FAIL = Los humanos no han escapado! CMD_INFECT = convertido en Zombie CMD_DISINFECT = convertido en Humano CMD_NEMESIS = convertido en Nemesis CMD_SURVIVAL = convertido en Survivor CMD_ASSASSIN = convertido en Asesino CMD_PREDATOR = convertido en Depredador CMD_BOMBARDIER = convertido en Bombardero CMD_BERSERKER = convertido en Berserker CMD_WESKER = convertido en Wesker CMD_SPY = convertido en Espia CMD_DRAGON = convertido en Dragon CMD_SWARM = comenzar modo Swarm CMD_MULTI = comenzar Infeccion Multiple CMD_PLAGUE = comenzar Modo Plaga CMD_SNIPER = convertido en Sniper CMD_LNJ = comenzar Modo Armagedon CMD_RESPAWN = revivido CMD_NOT = Comando no disponible. CMD_ZOMBIE_ONLY = Esto solo esta disponible para los Zombies. CMD_HUMAN_ONLY = Esto solo esta disponible para los Humanos. CMD_NOT_STUCK = No estas trabado. CMD_NOT_ACCESS = No tienes acceso. CMD_NOT_CANTUSE = No puedes usar esto ahora. CMD_NOT_EXTRAS = los Items Extra estan deshabilitados. CMD_NOT_GAME_MODES = los Juegos Personalizados estan deshabilitados. CMD_NOT_ZCLASSES = las Clases Zombies estan deshabilitadas. CMD_NOT_HCLASSES = las Clases Humanas estan deshabilitadas. CMD_NOT_CUSTOM_SP = las Clases Especiales Personalizadas estan deshabilitadas. CMD_HAVE_ITEM = Ya tienes este item. CMD_CUSTOM_SP = convertido en %s CMD_MODE_INFECTION = comenzar Modo Infeccion CMD_MODE_NEMESIS = comenzar Modo Nemesis CMD_MODE_ASSASSIN = comenzar Modo Asesino CMD_MODE_PREDATOR = comenzar Modo Depredador CMD_MODE_BOMBARDIER = comenzar Modo Bombardero CMD_MODE_DRAGON = comenzar Modo Dragon CMD_MODE_SURVIVOR = comenzar Modo Survivor CMD_MODE_SNIPER = comenzar Modo Sniper CMD_MODE_BERSERKER = comenzar Modo Berserker CMD_MODE_WESKER = comenzar Modo Wesker CMD_MODE_SPY = comenzar Modo Espia CMD_WAIT_USE = Espere mais um pouco para usar este item nuevamente MOTD_ENABLED = Si MOTD_DISABLED = No ZP_MAIN_MENU_TITLE = \yDrunk-Gaming - Zombie Plague Clasico\r (v3.0)^n\dby Drunk-Gaming & september; MENU_BUY = Comprar \yArmamento MENU_EXTRABUY = Comprar \yItems Extra MENU_ZCLASS = Elegir \yClase de Zombie MENU_HCLASS = Elegir \yClase de Humano MENU_UNSTUCK = Destrabar MENU_ADMIN_CUSTOM = Modos \yEspeciales MENU_ADMIN = Modos \ySimples MENU2_ADMIN = Modos \yMultiplayers MENU3_ADMIN = Menú de \yAdministración MENU_INFO = MENU_SPECTATOR = Cambiar a \yEspectador MENU_BUY1_TITLE = [ZPC] \d| \yARMAMENTO PRIMARIO MENU_BUY2_TITLE = [ZPC] \d| \yARMAMENTO SECUNDARIO MENU_ZCLASS_TITLE = [ZPC] \d| \yCLASES DE ZOMBIES MENU_HCLASS_TITLE = MENU_EXTRA_TITLE = [ZPC] \d| \yITEMS EXTRA MENU_ADMIN_CUSTOM_TITLE = [ZPC] \d| \yMODOS PERSONALIZADOS MENU_ADMIN_TITLE = [ZPC] \d| \yMODOS SIMPLES MENU2_ADMIN_TITLE = [ZPC] \d| \yMODOS MULTIPLAYERS MENU3_ADMIN_TITLE = [ZPC] \d| \yMENÚ DE ADMINISTRACIÓN MENU4_ADMIN_TITLE = [ZPC] \d| \yMENÚ DE REVIVIR MENU_INFO_TITLE = Informacion del Plugin MENU_ADMIN_CUSTOM_SP_H = Hacer Personalizado Especial \y(Humano) MENU_ADMIN_CUSTOM_SP_Z = Hacer Personalizado Especial (Zombie) MENU_EXTRA1 = Visión Nocturna (1 Ronda) MENU_EXTRA2 = Antídoto MENU_EXTRA3 = Furia Zombie MENU_EXTRA4 = Bomba de Infección MENU_ADMIN1_CUSTOM = Comenzar Modo MENU_ADMIN2_CUSTOM = comenzó el modo: MENU_ADMIN1 = Hacer Zombie/Humano MENU_ADMIN2 = Hacer Nemesis MENU_ADMIN3 = Hacer Survivor MENU_ADMIN4 = Revivir a alguien MENU_ADMIN5 = Comenzar Modo Swarm MENU_ADMIN6 = Comenzar Infeccion Multiple MENU_ADMIN7 = Comenzar Modo Plaga MENU_ADMIN8 = Hacer Sniper MENU_ADMIN9 = Hacer Asesino MENU_ADMIN10 = Comenzar Modo Armagedon MENU_ADMIN11 = Hacer Berserker MENU_ADMIN12 = Hacer Depredador MENU_ADMIN13 = Hacer Wesker MENU_ADMIN14 = Hacer Bombardero MENU_ADMIN15 = Hacer Espia MENU_ADMIN16 = Hacer Dragon MENU_ADMIN17 = Comenzar Modo Infeccion MENU_ADMIN18 = Comenzar Modo Nemesis MENU_ADMIN19 = Comenzar Modo Asesino MENU_ADMIN20 = Comenzar Modo Depredador MENU_ADMIN21 = Comenzar Modo Bombardero MENU_ADMIN22 = Comenzar Modo Dragon MENU_ADMIN23 = Comenzar Modo Survivor MENU_ADMIN24 = Comenzar Modo Sniper MENU_ADMIN25 = Comenzar Modo Berserker MENU_ADMIN26 = Comenzar Modo Wesker MENU_ADMIN27 = Comenzar Modo Espia MENU_MAKE_CUSTOM_SP = Hacer %s MENU_AUTOSELECT = ¿Recordar Compra? MENU_BACK = Atrás MENU_NEXT = Siguiente MENU_EXIT = Salir ZOMBIE_ATTRIB1 = Vida ZOMBIE_ATTRIB2 = Velocidad ZOMBIE_ATTRIB3 = Gravedad ZOMBIE_ATTRIB4 = Retroceso ZOMBIE_ATTRIB5 = Chaleco ZOMBIE_ATTRIB6 = Modo ZOMBIE_ATTRIB7 = ZOMBIE_ATTRIB8 = CURRENT_MODE = Modo MODE_NONE = Ninguno MODE_INFECTION = Infección MODE_SWARM = Swarm MODE_MULTI = Infección Múltiple MODE_PLAGUE = Plague MODE_LNJ = Armageddon MODE_UNDEFNIED = Indefinido ROUND_ENDED = Ronda Finalizada CLASS_CLASS = Clase: CLASS_HUMAN = Humano CLASS_ZOMBIE = Zombie CLASS_NEMESIS = Nemesis CLASS_ASSASSIN = Asesino CLASS_SURVIVOR = Survivor CLASS_SNIPER = Sniper CLASS_PREDATOR = Depredador CLASS_BOMBARDIER = Bombardero CLASS_BERSERKER = Berserker CLASS_WESKER = Wesker CLASS_SPY = Espia CLASS_DRAGON = Dragon ARMOR = Chaleco: LAST_ZOMBIE_LEFT = El último zombie se ha desconectado, ^4%s ^1es el nuevo zombie. LAST_HUMAN_LEFT = El último humano se ha desconectado, ^4%s ^1es el nuevo humano. NOT_ENOUGH_AMMO = No tienes suficientes Ammo Packs. AMMO_BOUGHT = ZOMBIE_SELECT = En tu próxima infección tu clase zombie será: ZOMBIE_SELECT_NOW = Tu clase zombie ahora es HUMAN_SELECT = En la próxima ronda tu clase humana será: HUMAN_SELECT_NOW = Tu clase humana ahora es BUY_ENABLED = El menú de compra ha sido re-activado. AMMO_PACKS1 = Ammo Packs: AMMO_PACKS2 = APs SPECTATING = Especteando a: AIM_INFO = %s^n[ %s | Vida: %d | Chaleco: %d | Ammo Packs: %d ] WAIT_ROUND_BEGINS = Espera a que comience la ronda para comprar items extra. MENU_PERSONAL_OPTIONS = ANTIDOTE_NOT_AVALIABLE1 = El Antídoto está disponible cuando haya mínimo ^3%d ^1zombies. MENU_PERSONAL_TITLE = [\dZP] \wConfiguracion de Usuario: MENU_PERSONAL_ITEM1 = \wConfiguracion de HUD MENU_PERSONAL_ITEM2 = \wConfiguracion de Vision Nocturna MENU_PERSONAL_ITEM3 = \wColor de Linterna MENU_HUD_TITLE = [\dZP] \wConfiguracion de HUD: MENU_HUD_ITEM1 = \wCambiar Tipo de HUD MENU_HUD_ITEM2 = \wCambiar Color de HUD \y[Humanos] MENU_HUD_ITEM3 = \wCambiar Color de HUd [Zombies] MENU_CHOOSE_HUD_COLOR_TITLE1 = [\dZP] \wCambiar Color de HUD [Zombies]\w: MENU_CHOOSE_HUD_COLOR_TITLE2 = [\dZP] \wCambiar Color de HUD \y[Humanos]\w: MENU_HUD_TYPE_TITLE = [\dZP] \wCambiar Tipo de HUD: MENU_HUD_TYPE_ITEM1 = \wNormal MENU_HUD_TYPE_ITEM2 = \wClasico MENU_HUD_TYPE_ITEM3 = \wCentrado MENU_HUD_TYPE_ITEM4 = \wEstilo de AnthRax MENU_HUD_TYPE_ITEM5 = \wDebajo de Radar MENU_HUD_TYPE_ITEM6 = \wCentrado de AnthRax MENU_CHOOSE_FLASH_COLOR_TITLE = [\dZP] \wColor de Linterna: MENU_NVISION_CONFIG_TITLE = [\dZP] \wConfiguracion de Vision Nocturna: MENU_NVISION_ITEM1 = \wElige Color de Vision Nocturna [Zombies] MENU_NVISION_ITEM2 = \wElige Color de Vision Nocturna \y[Humanos] MENU_NVISION_COLOR_TITLE1 = [\dZP] \wElige Color de Vision Nocturna \y[Humanos]\w: MENU_NVISION_COLOR_TITLE2 = [\dZP] \wElige Color de Vision Nocturna [Zombies]\w: MENU_COLOR_DEFAULT = \wDefecto MENU_PERSONAL_COLOR1 = \wBlanco MENU_PERSONAL_COLOR2 = \wRojo MENU_PERSONAL_COLOR3 = \wVerde MENU_PERSONAL_COLOR4 = \wAzul MENU_PERSONAL_COLOR5 = \wCian MENU_PERSONAL_COLOR6 = \wRosa MENU_PERSONAL_COLOR7 = \wAmarillo DRAGON_INFO = Presiona ^4[E]^1 para usar Habilidad!, Manten Presionado ^4[Salto]^1 para volar! SCORE_HUMANS = Humanos %02d SCORE_ROUND = [ %02d ] SCORE_WINS = %02d Victorias %02d SCORE_ZOMBIES = %02d Zombis [en] ZP_CHAT_TAG = ^4[ZPC]^1 NOTICE_INFO1 = Press [^4M^1] to open the game menu. NOTICE_INFO2 = NOTICE_VIRUS_FREE = THE D-VIRUS HAS BEEN RELEASED! NOTICE_FIRST = %s IS THE FIRST ZOMBIE! NOTICE_INFECT = %s was infected... NOTICE_INFECT2 = %s was infected by %s... NOTICE_ANTIDOTE = %s has used an antidote... NOTICE_NEMESIS = %s IS A NEMESIS! NOTICE_SURVIVOR = %s IS A SURVIVOR! NOTICE_SWARM = SWARM! NOTICE_MULTI = MULTI INFECTION! NOTICE_PLAGUE = PLAGUE! NOTICE_SNIPER = %s IS A SNIPER! NOTICE_ASSASSIN = %s IS AN ASSASSIN! NOTICE_PREDATOR = %s IS A PREDATOR! NOTICE_BOMBARDIER = %s IS A BOMBARDIER! NOTICE_WESKER = %s IS A WESKER! NOTICE_BERSERKER = %s IS A BERSERKER! NOTICE_SPY = %s IS A SPY! NOTICE_DRAGON = %s IS A DRAGON! NOTICE_LNJ = ARMAGEDDON! WIN_HUMAN = HUMANS WON! WIN_ZOMBIE = ZOMBIES WON! WIN_NO_ONE = NO ONE WON... WIN_HUMAN_SURVIVE = Humans survived the plague! WIN_ZOMBIE_ESCAPE_FAIL = Humans failed to escape! CMD_INFECT = turned into a Zombie CMD_DISINFECT = turned into a Human CMD_NEMESIS = turned into a Nemesis CMD_SURVIVAL = turned into a Survivor CMD_ASSASSIN = turned into an Assassin CMD_PREDATOR = turned into a Predator CMD_BOMBARDIER = turned into a Bombardier CMD_BERSERKER = turned into a Berserker CMD_WESKER = turned into Wesker CMD_SPY = turned into a Spy CMD_DRAGON = turned into a Dragon CMD_SWARM = start Swarm mode CMD_MULTI = start Multi Infection mode CMD_PLAGUE = start Plague mode CMD_SNIPER = turned into a Sniper CMD_LNJ = start Armageddon mode CMD_RESPAWN = respawned CMD_NOT = Command not available. CMD_ZOMBIE_ONLY = This is only available for Zombies. CMD_HUMAN_ONLY = This is only available for Humans. CMD_NOT_STUCK = You are not stuck. CMD_NOT_ACCESS = You do not have access. CMD_NOT_CANTUSE = You cannot use this right now. CMD_NOT_EXTRAS = Extra Items are disabled. CMD_NOT_GAME_MODES = Custom Game Modes are disabled. CMD_NOT_ZCLASSES = Zombie Classes are disabled. CMD_NOT_HCLASSES = Human Classes are disabled. CMD_NOT_CUSTOM_SP = Custom Special Classes are disabled. CMD_HAVE_ITEM = You already have this item. CMD_CUSTOM_SP = turned into %s CMD_MODE_INFECTION = start Infection mode CMD_MODE_NEMESIS = start Nemesis mode CMD_MODE_ASSASSIN = start Assassin mode CMD_MODE_PREDATOR = start Predator mode CMD_MODE_BOMBARDIER = start Bombardier mode CMD_MODE_DRAGON = start Dragon mode CMD_MODE_SURVIVOR = start Survivor mode CMD_MODE_SNIPER = start Sniper mode CMD_MODE_BERSERKER = start Berserker mode CMD_MODE_WESKER = start Wesker mode CMD_MODE_SPY = start Spy mode CMD_WAIT_USE = Wait a little longer before using this item again MOTD_ENABLED = Yes MOTD_DISABLED = No ZP_MAIN_MENU_TITLE = \yDrunk-Gaming - Zombie Plague Clasico\r (v3.0)^n\dby Drunk-Gaming & september; MENU_BUY = Buy \yWeapons MENU_EXTRABUY = Buy \yExtra Items MENU_ZCLASS = Choose \yZombie Class MENU_HCLASS = Choose \yHuman Class MENU_UNSTUCK = Unstuck MENU_ADMIN_CUSTOM = \ySpecial Modes MENU_ADMIN = \ySimple Modes MENU2_ADMIN = \yMultiplayer Modes MENU3_ADMIN = \yAdministration Menu MENU_INFO = MENU_SPECTATOR = Switch to \ySpectator MENU_BUY1_TITLE = [ZPC] \d| \yPRIMARY WEAPONS MENU_BUY2_TITLE = [ZPC] \d| \ySECONDARY WEAPONS MENU_ZCLASS_TITLE = [ZPC] \d| \yZOMBIE CLASSES MENU_HCLASS_TITLE = MENU_EXTRA_TITLE = [ZPC] \d| \yEXTRA ITEMS MENU_ADMIN_CUSTOM_TITLE = [ZPC] \d| \yCUSTOM MODES MENU_ADMIN_TITLE = [ZPC] \d| \ySIMPLE MODES MENU2_ADMIN_TITLE = [ZPC] \d| \yMULTIPLAYER MODES MENU3_ADMIN_TITLE = [ZPC] \d| \yADMINISTRATION MENU MENU4_ADMIN_TITLE = [ZPC] \d| \yRESPAWN MENU MENU_INFO_TITLE = Plugin Information MENU_ADMIN_CUSTOM_SP_H = Make Custom Special \y(Human) MENU_ADMIN_CUSTOM_SP_Z = Make Custom Special (Zombie) MENU_EXTRA1 = Night Vision (1 Round) MENU_EXTRA2 = Antidote MENU_EXTRA3 = Zombie Madness MENU_EXTRA4 = Infection Bomb MENU_ADMIN1_CUSTOM = Start Mode MENU_ADMIN2_CUSTOM = started the mode: MENU_ADMIN1 = Make Zombie/Human MENU_ADMIN2 = Make Nemesis MENU_ADMIN3 = Make Survivor MENU_ADMIN4 = Respawn Someone MENU_ADMIN5 = Start Swarm Mode MENU_ADMIN6 = Start Multi Infection MENU_ADMIN7 = Start Plague Mode MENU_ADMIN8 = Make Sniper MENU_ADMIN9 = Make Assassin MENU_ADMIN10 = Start Armageddon Mode MENU_ADMIN11 = Make Berserker MENU_ADMIN12 = Make Predator MENU_ADMIN13 = Make Wesker MENU_ADMIN14 = Make Bombardier MENU_ADMIN15 = Make Spy MENU_ADMIN16 = Make Dragon MENU_ADMIN17 = Start Infection Mode MENU_ADMIN18 = Start Nemesis Mode MENU_ADMIN19 = Start Assassin Mode MENU_ADMIN20 = Start Predator Mode MENU_ADMIN21 = Start Bombardier Mode MENU_ADMIN22 = Start Dragon Mode MENU_ADMIN23 = Start Survivor Mode MENU_ADMIN24 = Start Sniper Mode MENU_ADMIN25 = Start Berserker Mode MENU_ADMIN26 = Start Wesker Mode MENU_ADMIN27 = Start Spy Mode MENU_MAKE_CUSTOM_SP = Make %s MENU_AUTOSELECT = Remember Purchase? MENU_BACK = Back MENU_NEXT = Next MENU_EXIT = Exit ZOMBIE_ATTRIB1 = Health ZOMBIE_ATTRIB2 = Speed ZOMBIE_ATTRIB3 = Gravity ZOMBIE_ATTRIB4 = Knockback ZOMBIE_ATTRIB5 = Armor ZOMBIE_ATTRIB6 = Mode ZOMBIE_ATTRIB7 = ZOMBIE_ATTRIB8 = CURRENT_MODE = Modo MODE_NONE = None MODE_INFECTION = Infection MODE_SWARM = Swarm MODE_MULTI = Multi Infection MODE_PLAGUE = Plague MODE_LNJ = Armageddon MODE_UNDEFNIED = Undefined ROUND_ENDED = Round Ended CLASS_CLASS = Class: CLASS_HUMAN = Human CLASS_ZOMBIE = Zombie CLASS_NEMESIS = Nemesis CLASS_ASSASSIN = Assassin CLASS_SURVIVOR = Survivor CLASS_SNIPER = Sniper CLASS_PREDATOR = Predator CLASS_BOMBARDIER = Bombardier CLASS_BERSERKER = Berserker CLASS_WESKER = Wesker CLASS_SPY = Spy CLASS_DRAGON = Dragon ARMOR = Armor: LAST_ZOMBIE_LEFT = The last zombie disconnected, ^4%s ^1is the new zombie. LAST_HUMAN_LEFT = The last human disconnected, ^4%s ^1is the new human. NOT_ENOUGH_AMMO = You do not have enough Ammo Packs. AMMO_BOUGHT = ZOMBIE_SELECT = On your next infection your zombie class will be: ZOMBIE_SELECT_NOW = Your zombie class is now HUMAN_SELECT = HUMAN_SELECT_NOW = BUY_ENABLED = The buy menu has been re-enabled. AMMO_PACKS1 = Ammo Packs: AMMO_PACKS2 = APs SPECTATING = Spectating: AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ] WAIT_ROUND_BEGINS = Wait for the round to begin before buying extra items. MENU_PERSONAL_OPTIONS = ANTIDOTE_NOT_AVALIABLE1 = The Antidote is available only when there are at least ^3%d ^1zombies. MENU_PERSONAL_TITLE = [\dZP] \wUser Settings: MENU_PERSONAL_ITEM1 = \wHUD Settings MENU_PERSONAL_ITEM2 = \wNight Vision Settings MENU_PERSONAL_ITEM3 = \wFlashlight Color MENU_HUD_TITLE = [\dZP] \wHUD Settings: MENU_HUD_ITEM1 = \wChange HUD Type MENU_HUD_ITEM2 = \wChange HUD Color \y[Humans] MENU_HUD_ITEM3 = \wChange HUD Color [Zombies] MENU_CHOOSE_HUD_COLOR_TITLE1 = [\dZP] \wChange HUD Color [Zombies]\w: MENU_CHOOSE_HUD_COLOR_TITLE2 = [\dZP] \wChange HUD Color \y[Humans]\w: MENU_HUD_TYPE_TITLE = [\dZP] \wChange HUD Type: MENU_HUD_TYPE_ITEM1 = \wNormal MENU_HUD_TYPE_ITEM2 = \wClassic MENU_HUD_TYPE_ITEM3 = \wCentered MENU_HUD_TYPE_ITEM4 = \wAnthRax Style MENU_HUD_TYPE_ITEM5 = \wBelow Radar MENU_HUD_TYPE_ITEM6 = \wAnthRax Centered MENU_CHOOSE_FLASH_COLOR_TITLE = [\dZP] \wFlashlight Color: MENU_NVISION_CONFIG_TITLE = [\dZP] \wNight Vision Settings: MENU_NVISION_ITEM1 = \wChoose Night Vision Color [Zombies] MENU_NVISION_ITEM2 = \wChoose Night Vision Color \y[Humans] MENU_NVISION_COLOR_TITLE1 = [\dZP] \wChoose Night Vision Color \y[Humans]\w: MENU_NVISION_COLOR_TITLE2 = [\dZP] \wChoose Night Vision Color [Zombies]\w: MENU_COLOR_DEFAULT = \wDefault MENU_PERSONAL_COLOR1 = \wWhite MENU_PERSONAL_COLOR2 = \wRed MENU_PERSONAL_COLOR3 = \wGreen MENU_PERSONAL_COLOR4 = \wBlue MENU_PERSONAL_COLOR5 = \wCyan MENU_PERSONAL_COLOR6 = \wPink MENU_PERSONAL_COLOR7 = \wYellow DRAGON_INFO = Press ^4[E]^1 to use your Ability! Hold ^4[Jump]^1 to fly! SCORE_HUMANS = Humanos %02d SCORE_ROUND = [ %02d ] SCORE_WINS = %02d Victorias %02d SCORE_ZOMBIES = %02d Zombis