// --------------------------------- // --------- Zombie Plague --------- // --------------------------------- // Team Semiclip 3.3.1 Info File // --------------------------------- Button triggers --------------- IN_ATTACK = 1 IN_JUMP = 2 IN_DUCK = 4 IN_FORWARD = 8 IN_BACK = 16 IN_USE = 32 IN_CANCEL = 64 IN_LEFT = 128 IN_RIGHT = 256 IN_MOVELEFT = 512 IN_MOVERIGHT = 1024 IN_ATTACK2 = 2048 IN_RUN = 4096 IN_RELOAD = 8192 IN_ALT1 = 16384 IN_SCORE = 32768 ----------------------------- semiclip_button_trigger = ??? ----------------------------- IN_USE + IN_RELOAD = 8224 IN_DUCK + IN_USE + IN_JUMP = 38 Priority of semiclip_block_team and semiclip_button --------------------------------------------------- semiclip_block_team 0 -> both teams has automatic semiclip semiclip_button 0 -> any higher value as 0 is useless! <- semiclip_button 1 -> useless! both teams has automatic semiclip semiclip_button 2 -> useless! both teams has automatic semiclip semiclip_button 3 -> useless! both teams has automatic semiclip -------------------------------------------------------------------------------------------------------------------- semiclip_block_team 1 -> human team has automatic semiclip, zombies don't have it! semiclip_button 0 -> zombies don't have any semiclip <- semiclip_button 1 -> zombies have semiclip on button trigger <- semiclip_button 2 -> zombies don't have any semiclip but useless! human team has automatic semiclip semiclip_button 3 -> zombies have semiclip on button trigger but useless! human team has automatic semiclip -------------------------------------------------------------------------------------------------------------------- semiclip_block_team 2 -> zombie team has automatic semiclip, humans don't have it! semiclip_button 0 -> humans don't have any semiclip <- semiclip_button 1 -> humans don't have any semiclip but useless! zombie team has automatic semiclip semiclip_button 2 -> humans have semiclip on button trigger <- semiclip_button 3 -> humans have semiclip on button trigger but useless! zombie team has automatic semiclip -------------------------------------------------------------------------------------------------------------------- semiclip_block_team 3 -> zombie and human team don't have automatic semiclip! semiclip_button 0 -> both teams don't have any semiclip semiclip_button 1 -> zombies have semiclip on button trigger, humans don't have any semiclip semiclip_button 2 -> humans have semiclip on button trigger, zombies don't have any semiclip semiclip_button 3 -> both teams have semiclip on button trigger