[en] MM_MOD_TODOS_TEAMCT = CT MM_MOD_TODOS_TEAMTT = T MM_MOD_TODOS_RECUPERO = recovered MM_MOD_TODOS_OPTUBO = obtained MM_MOD_TODOS_ERRORMOD = Error loading the mode. Check the nodes and graphs. MM_MOD_TODOS_GANOELMODO = %n has won the %s mode MM_MOD_TODOS_CONGELADO = frozen MM_MOD_TODOS_TELETRANSPORTE = teleportation MM_MOD_TODOS_HAVILIDADFALTA = Wait %.f sec. before using your ability! MM_INICIOS_NORMAL = ===^nStarts in^n%d sec.^n=== MM_INICIOS_ZP = ====[THE T-VIRUS HAS BEEN RELEASED!]====^nPatient 0 has started the infection:^nInfection progress: %d%%^n[%s] MM_MOD_GUNGAME_IBAGANANDO = ^4%n^1 was leading the GunGame with weapon^4 %s MM_MOD_GUNGAME_KILLKNFATT = You advanced one weapon for killing with a knife MM_MOD_GUNGAME_KILLKNFVIC = You were stabbed. Your weapon level was lowered MM_MOD_GUNGAME_SUVIRARMAS = Your new weapon will be^4 %s MM_MOD_GUNGAME_BAJARARMAS = You have died several times. Your weapon level was lowered MM_MOD_LUZROVE_MURIOMETROS = Player^4 %n^1 died^3 %.1f^1 meters from the goal MM_MOD_LUZROVE_CADIGANA = Player^4 %n^1 got closer to the goal. They were^3 %.1f^1 meters away. MM_MOD_CONGELADOS_CONGELAR = ^4%n^1 froze ^4%n MM_MOD_CONGELADOS_DESCONGELAR = ^4%n^1 unfroze ^4%n MM_MOD_PUENTECRISTAL_TOCADOS = Player^4 %n^1 gains^4 1^3 extra life^1 for being the first to jump on^4 5^1 glass panels MM_MOD_CAPITAN_SELECCION = The captain of ^4%L^1 is ^4%n MM_MOD_CAPITAN_MUERTOS = The captain of ^4%L^1 (^4%n^1) has died! MM_MOD_CAPITAN_DESCONECTADO = The captain of team ^4%L^1 disconnected MM_MOD_BAJACONFIRMADAPUNTOS = Team^3 %L^1 %L a medal and has^4 %d MM_MOD_BAJACONFIRMADAGANAD0 = Team^3 %L^1 won the round with^4 %d^1 medals MM_MOD_CARRUCEL_BAJARSE = You died for getting off the carousel MM_MOD_CARRUCEL_SALISTE = You left room %d MM_MOD_CARRUCEL_ENTRASTE = You entered room %d MM_MOD_CARRUCEL_QIEDASTFUERA = You were left outside the rooms MM_MOD_CARRUCEL_NOCUMPLEROM = Your room does not have the correct number of players MM_MOD_CARRUCEL_NOHAYMUERTOS = There are no prizes this round because nobody died MM_MOD_CARRUCEL_PREMIO = Congratulations! You won %d %L MM_MOD_CARRUCEL_DHUDPLAY = ====^nROOM %d^n====^nPlayers: %d / %d^n==== MM_MOD_CARRUCEL_DHUDMAPA = ===^nInside = [%d] || Outside = [%d]^nPlayers per room^n%d^n%d sec.^n=== MM_MOD_CTFMOD_CAPTURA = ^4%n^1 captured the flag of team ^3%L^4! MM_MOD_CTFMOD_GANADOR = ^4%n^1 won the match for their team MM_MOD_CTFMOD_ROBADA = ^4%n^1 stole the flag from ^3%L MM_MOD_CTFMOD_RECUPERO = ^4%n^1 recovered the flag from ^3%L MM_MOD_CTFMOD_TOMO = ^4%n^1 picked up the flag from the ground of team ^3%L MM_MOD_CTFMOD_DROP = Team ^3%L^1's flag was dropped MM_MOD_SLENDERMAN_DISCONECTED = The current Slenderman disconnected. A new one will be selected MM_MOD_SLENDERMAN_ACTIVO = Slenderman used his ability MM_MOD_SLENDERMAN_ENCONTROUNA = ^4%n ^1found a page. ^3%i ^1of^3 8 MM_MOD_SLENDERMAN_ENCONTROULTI = ^4%n ^1found the last page. Now they can execute Slenderman. MM_MOD_HUNGERGAMES_BALAS = You found^4 %d^1 bullets for your^3 %s MM_MOD_HUNGERGAMES_ARMAS = You found a^3 %s^1 with^4 %d^1 bullets MM_MOD_MONITOS_EFECTO0 = Player^4 %n^1 blinded the members of team^3 %L MM_MOD_MONITOS_EFECTO1 = Player^4 %n^1 froze the members of team^3 %L MM_MOD_MONITOS_EFECTO2 = Player^4 %n^1 drugged the members of team^3 %L MM_MOD_MONITOS_EFECTO3 = Player^4 %n^1 removed the weapons from team^3 %L MM_MOD_PROPHUNT_NOUSAR = Only props can use this option MM_MOD_PROPHUNT_TRANFORMO = Player^4 %n^1 transformed into^3 %L MM_MOD_PROPHUNT_ITEM0 = Beach Chair MM_MOD_PROPHUNT_ITEM1 = Computer MM_MOD_PROPHUNT_ITEM2 = Manhole Cover MM_MOD_PROPHUNT_ITEM3 = Wooden Table MM_MOD_PROPHUNT_ITEM4 = Foosball Table MM_MOD_PROPHUNT_ITEM5 = Weed Pot MM_MOD_PROPHUNT_ITEM6 = Vodka Bottle MM_MOD_PROPHUNT_ITEM7 = Bacardi Bottle MM_MOD_PROPHUNT_ITEM8 = Wardrobe MM_MOD_PROPHUNT_ITEM9 = Flower Pot MM_MOD_PROPHUNT_ITEM10 = Small Barrel MM_MOD_PROPHUNT_ITEM11 = Large Barrel MM_MOD_PROPHUNT_ITEM12 = Toxic Barrel MM_MOD_PROPHUNT_ITEM13 = Toilet MM_MOD_PROPHUNT_ITEM14 = Beer MM_MOD_PROPHUNT_ITEM15 = Chair MM_MOD_PROPHUNT_ITEM16 = Gas Can MM_MOD_PROPHUNT_ITEM17 = Wooden Table 2 MM_MOD_PROPHUNT_ITEM18 = Soda Glass MM_MOD_PROPHUNT_ITEM19 = Cart MM_MOD_PROPHUNT_ITEM20 = Desk MM_MOD_PROPHUNT_ITEM21 = Traffic Cone MM_MOD_PROPHUNT_ITEM22 = Bucket MM_MOD_PROPHUNT_ITEM23 = Armchair MM_MOD_PROPHUNT_ITEM24 = Office Chair [es] MM_MOD_TODOS_TEAMCT = CT MM_MOD_TODOS_TEAMTT = TT MM_MOD_TODOS_RECUPERO = recuperó MM_MOD_TODOS_OPTUBO = obtuvo MM_MOD_TODOS_ERRORMOD = Error al cargar el modo. Revisa los nodos y grafos. MM_MOD_TODOS_GANOELMODO = %n ha ganado el modo %s MM_MOD_TODOS_CONGELADO = congelado MM_MOD_TODOS_TELETRANSPORTE = teletransporte MM_MOD_TODOS_HAVILIDADFALTA = ¡Espera %.f seg. para usar tu habilidad! MM_INICIOS_NORMAL = ===^nInicia en^n%d seg.^n=== MM_INICIOS_ZP = ====[¡EL VIRUS-T SE HA LIBERADO!]====^nEl paciente 0 ha comenzado la infección:^nProgreso de la infección: %d%%^n[%s] MM_MOD_GUNGAME_IBAGANANDO = ^4%n^1 iba ganando el GunGame con el arma^4 %s MM_MOD_GUNGAME_KILLKNFATT = Avanzaste un arma por matar con cuchillo MM_MOD_GUNGAME_KILLKNFVIC = Te destriparon. Tu arma bajó de nivel MM_MOD_GUNGAME_SUVIRARMAS = Tu nueva arma será^4 %s MM_MOD_GUNGAME_BAJARARMAS = Has muerto varias veces. Tu arma bajó de nivel MM_MOD_LUZROVE_MURIOMETROS = El jugador^4 %n^1 murió a^3 %.1f^1 metros de la meta MM_MOD_LUZROVE_CADIGANA = El jugador^4 %n^1 llegó más cerca de la meta. Le faltaban^3 %.1f^1 metros. MM_MOD_CONGELADOS_CONGELAR = ^4%n^1 congeló a ^4%n MM_MOD_CONGELADOS_DESCONGELAR = ^4%n^1 descongeló a ^4%n MM_MOD_PUENTECRISTAL_TOCADOS = El jugador^4 %n^1 gana^4 1^3 vida extra^1 por saltar primero sobre^4 5^1 cristales MM_MOD_CAPITAN_SELECCION = El capitán de ^4%L^1 es ^4%n MM_MOD_CAPITAN_MUERTOS = ¡El capitán de ^4%L^1 (^4%n^1) ha muerto! MM_MOD_CAPITAN_DESCONECTADO = El capitán del equipo ^4%L^1 se desconectó MM_MOD_BAJACONFIRMADAPUNTOS = El equipo^3 %L^1 %L una medalla y tiene^4 %d MM_MOD_BAJACONFIRMADAGANAD0 = El equipo^3 %L^1 ganó la ronda con^4 %d^1 medallas MM_MOD_CARRUCEL_BAJARSE = Moriste por bajarte del carrusel MM_MOD_CARRUCEL_SALISTE = Saliste del cuarto %d MM_MOD_CARRUCEL_ENTRASTE = Entraste al cuarto %d MM_MOD_CARRUCEL_QIEDASTFUERA = Quedaste fuera de los cuartos MM_MOD_CARRUCEL_NOCUMPLEROM = Tu cuarto no cumple con la cantidad correcta de jugadores MM_MOD_CARRUCEL_NOHAYMUERTOS = No hay premios en esta ronda porque nadie murió MM_MOD_CARRUCEL_PREMIO = ¡Felicidades! Ganaste %d %L MM_MOD_CARRUCEL_DHUDPLAY = ====^nCUARTO %d^n====^nJugadores: %d / %d^n==== MM_MOD_CARRUCEL_DHUDMAPA = ===^nAdentro = [%d] || Afuera = [%d]^nJugadores por cuarto^n%d^n%d seg.^n=== MM_MOD_CTFMOD_CAPTURA = ^4%n^1 capturó la bandera del equipo ^3%L^4! MM_MOD_CTFMOD_GANADOR = ^4%n^1 ganó la partida para su equipo MM_MOD_CTFMOD_ROBADA = ^4%n^1 robó la bandera de ^3%L MM_MOD_CTFMOD_RECUPERO = ^4%n^1 recuperó la bandera de ^3%L MM_MOD_CTFMOD_TOMO = ^4%n^1 tomó la bandera del suelo del equipo ^3%L MM_MOD_CTFMOD_DROP = La bandera del equipo ^3%L^1 fue soltada MM_MOD_SLENDERMAN_DISCONECTED = El Slenderman actual se desconectó. Se elegirá uno nuevo MM_MOD_SLENDERMAN_ACTIVO = El Slenderman hizo uso de su habilidad MM_MOD_SLENDERMAN_ENCONTROUNA = ^4%n ^1encontró una página. Van ^3%i ^1de^3 8 MM_MOD_SLENDERMAN_ENCONTROULTI = ^4%n ^1encontró la última página. Ahora pueden ejecutar al Slenderman. MM_MOD_HUNGERGAMES_BALAS = Encontraste^4 %d^1 balas para tu^3 %s MM_MOD_HUNGERGAMES_ARMAS = Encontraste un^3 %s^1 con^4 %d^1 balas MM_MOD_MONITOS_EFECTO0 = El jugador^4 %n^1 dejó ciegos a los del equipo^3 %L MM_MOD_MONITOS_EFECTO1 = El jugador^4 %n^1 dejó congelados a los del equipo^3 %L MM_MOD_MONITOS_EFECTO2 = El jugador^4 %n^1 dejó drogados a los del equipo^3 %L MM_MOD_MONITOS_EFECTO3 = El jugador^4 %n^1 quitó las armas a los del equipo^3 %L MM_MOD_PROPHUNT_NOUSAR = Solo los objetos pueden usar esta opción MM_MOD_PROPHUNT_TRANFORMO = El jugador^4 %n^1 se transformó en^3 %L MM_MOD_PROPHUNT_ITEM0 = Silla de playa MM_MOD_PROPHUNT_ITEM1 = Computadora MM_MOD_PROPHUNT_ITEM2 = Tapa de alcantarilla MM_MOD_PROPHUNT_ITEM3 = Mesa de madera MM_MOD_PROPHUNT_ITEM4 = Futbolito MM_MOD_PROPHUNT_ITEM5 = Maceta de mota MM_MOD_PROPHUNT_ITEM6 = Botella de vodka MM_MOD_PROPHUNT_ITEM7 = Bacardi MM_MOD_PROPHUNT_ITEM8 = Armario MM_MOD_PROPHUNT_ITEM9 = Maceta MM_MOD_PROPHUNT_ITEM10 = Barril chico MM_MOD_PROPHUNT_ITEM11 = Barril grande MM_MOD_PROPHUNT_ITEM12 = Barril tóxico MM_MOD_PROPHUNT_ITEM13 = Taza del baño MM_MOD_PROPHUNT_ITEM14 = Chela MM_MOD_PROPHUNT_ITEM15 = Silla MM_MOD_PROPHUNT_ITEM16 = Bidón de gasolina MM_MOD_PROPHUNT_ITEM17 = Mesa de madera 2 MM_MOD_PROPHUNT_ITEM18 = Vaso de soda MM_MOD_PROPHUNT_ITEM19 = Carrito MM_MOD_PROPHUNT_ITEM20 = Escritorio MM_MOD_PROPHUNT_ITEM21 = Cono vial MM_MOD_PROPHUNT_ITEM22 = Cubeta MM_MOD_PROPHUNT_ITEM23 = Sillón MM_MOD_PROPHUNT_ITEM24 = Silla de oficina [ru] MM_MOD_TODOS_TEAMCT = CT MM_MOD_TODOS_TEAMTT = TT MM_MOD_TODOS_RECUPERO = восстановил MM_MOD_TODOS_OPTUBO = получил MM_MOD_TODOS_ERRORMOD = Ошибка загрузки режима. Проверьте узлы и графы. MM_MOD_TODOS_GANOELMODO = %n выиграл режим %s MM_MOD_TODOS_CONGELADO = заморожен MM_MOD_TODOS_TELETRANSPORTE = телепортация MM_MOD_TODOS_HAVILIDADFALTA = Подождите %.f сек., чтобы использовать способность! MM_INICIOS_NORMAL = ===^nНачало через^n%d сек.^n=== MM_INICIOS_ZP = ====[Т-VИРУС ВЫПУЩЕН!]====^nПациент 0 начал заражение:^nПрогресс заражения: %d%%^n[%s] MM_MOD_GUNGAME_IBAGANANDO = ^4%n^1 лидировал в GunGame с оружием^4 %s MM_MOD_GUNGAME_KILLKNFATT = Вы продвинулись на одно оружие за убийство ножом MM_MOD_GUNGAME_KILLKNFVIC = Вас зарезали. Уровень вашего оружия понижен MM_MOD_GUNGAME_SUVIRARMAS = Вашим новым оружием будет^4 %s MM_MOD_GUNGAME_BAJARARMAS = Вы несколько раз погибли. Уровень вашего оружия понижен MM_MOD_LUZROVE_MURIOMETROS = Игрок^4 %n^1 погиб в^3 %.1f^1 метрах от цели MM_MOD_LUZROVE_CADIGANA = Игрок^4 %n^1 оказался ближе всех к цели. Ему не хватило^3 %.1f^1 метров. MM_MOD_CONGELADOS_CONGELAR = ^4%n^1 заморозил игрока ^4%n MM_MOD_CONGELADOS_DESCONGELAR = ^4%n^1 разморозил игрока ^4%n MM_MOD_PUENTECRISTAL_TOCADOS = Игрок^4 %n^1 получает^4 1^3 дополнительную жизнь^1 за то, что первым прыгнул на^4 5^1 стеклянных панелей MM_MOD_CAPITAN_SELECCION = Капитаном ^4%L^1 является ^4%n MM_MOD_CAPITAN_MUERTOS = Капитан ^4%L^1 (^4%n^1) погиб! MM_MOD_CAPITAN_DESCONECTADO = Капитан команды ^4%L^1 отключился MM_MOD_BAJACONFIRMADAPUNTOS = Команда^3 %L^1 %L медаль и имеет^4 %d MM_MOD_BAJACONFIRMADAGANAD0 = Команда^3 %L^1 выиграла раунд с^4 %d^1 медалями MM_MOD_CARRUCEL_BAJARSE = Вы погибли, спрыгнув с карусели MM_MOD_CARRUCEL_SALISTE = Вы вышли из комнаты %d MM_MOD_CARRUCEL_ENTRASTE = Вы вошли в комнату %d MM_MOD_CARRUCEL_QIEDASTFUERA = Вы остались за пределами комнат MM_MOD_CARRUCEL_NOCUMPLEROM = В вашей комнате неправильное количество игроков MM_MOD_CARRUCEL_NOHAYMUERTOS = В этом раунде нет наград, потому что никто не погиб MM_MOD_CARRUCEL_PREMIO = Поздравляем! Вы выиграли %d %L MM_MOD_CARRUCEL_DHUDPLAY = ====^nКОМНАТА %d^n====^nИгроки: %d / %d^n==== MM_MOD_CARRUCEL_DHUDMAPA = ===^nВнутри = [%d] || Снаружи = [%d]^nИгроков в комнате^n%d^n%d сек.^n=== MM_MOD_CTFMOD_CAPTURA = ^4%n^1 захватил флаг команды ^3%L^4! MM_MOD_CTFMOD_GANADOR = ^4%n^1 выиграл матч для своей команды MM_MOD_CTFMOD_ROBADA = ^4%n^1 украл флаг у ^3%L MM_MOD_CTFMOD_RECUPERO = ^4%n^1 вернул флаг команды ^3%L MM_MOD_CTFMOD_TOMO = ^4%n^1 поднял с земли флаг команды ^3%L MM_MOD_CTFMOD_DROP = Флаг команды ^3%L^1 был сброшен MM_MOD_SLENDERMAN_DISCONECTED = Текущий Слендермен отключился. Будет выбран новый MM_MOD_SLENDERMAN_ACTIVO = Слендермен использовал свою способность MM_MOD_SLENDERMAN_ENCONTROUNA = ^4%n ^1нашёл страницу. Найдено ^3%i ^1из^3 8 MM_MOD_SLENDERMAN_ENCONTROULTI = ^4%n ^1нашёл последнюю страницу. Теперь можно убить Слендермена. MM_MOD_HUNGERGAMES_BALAS = Вы нашли^4 %d^1 патронов для^3 %s MM_MOD_HUNGERGAMES_ARMAS = Вы нашли^3 %s^1 с^4 %d^1 патронами MM_MOD_MONITOS_EFECTO0 = Игрок^4 %n^1 ослепил игроков команды^3 %L MM_MOD_MONITOS_EFECTO1 = Игрок^4 %n^1 заморозил игроков команды^3 %L MM_MOD_MONITOS_EFECTO2 = Игрок^4 %n^1 одурманил игроков команды^3 %L MM_MOD_MONITOS_EFECTO3 = Игрок^4 %n^1 отобрал оружие у игроков команды^3 %L MM_MOD_PROPHUNT_NOUSAR = Только объекты могут использовать эту опцию MM_MOD_PROPHUNT_TRANFORMO = Игрок^4 %n^1 превратился в^3 %L MM_MOD_PROPHUNT_ITEM0 = Пляжный стул MM_MOD_PROPHUNT_ITEM1 = Компьютер MM_MOD_PROPHUNT_ITEM2 = Крышка люка MM_MOD_PROPHUNT_ITEM3 = Деревянный стол MM_MOD_PROPHUNT_ITEM4 = Настольный футбол MM_MOD_PROPHUNT_ITEM5 = Горшок с марихуаной MM_MOD_PROPHUNT_ITEM6 = Бутылка водки MM_MOD_PROPHUNT_ITEM7 = Бакарди MM_MOD_PROPHUNT_ITEM8 = Шкаф MM_MOD_PROPHUNT_ITEM9 = Цветочный горшок MM_MOD_PROPHUNT_ITEM10 = Маленькая бочка MM_MOD_PROPHUNT_ITEM11 = Большая бочка MM_MOD_PROPHUNT_ITEM12 = Токсичная бочка MM_MOD_PROPHUNT_ITEM13 = Унитаз MM_MOD_PROPHUNT_ITEM14 = Пиво MM_MOD_PROPHUNT_ITEM15 = Стул MM_MOD_PROPHUNT_ITEM16 = Канистра бензина MM_MOD_PROPHUNT_ITEM17 = Деревянный стол 2 MM_MOD_PROPHUNT_ITEM18 = Стакан газировки MM_MOD_PROPHUNT_ITEM19 = Тележка MM_MOD_PROPHUNT_ITEM20 = Письменный стол MM_MOD_PROPHUNT_ITEM21 = Дорожный конус MM_MOD_PROPHUNT_ITEM22 = Ведро MM_MOD_PROPHUNT_ITEM23 = Кресло MM_MOD_PROPHUNT_ITEM24 = Офисный стул [po] MM_MOD_TODOS_TEAMCT = CT MM_MOD_TODOS_TEAMTT = TT MM_MOD_TODOS_RECUPERO = recuperou MM_MOD_TODOS_OPTUBO = obteve MM_MOD_TODOS_ERRORMOD = Erro ao carregar o modo. Verifique os nós e grafos. MM_MOD_TODOS_GANOELMODO = %n venceu o modo %s MM_MOD_TODOS_CONGELADO = congelado MM_MOD_TODOS_TELETRANSPORTE = teletransporte MM_MOD_TODOS_HAVILIDADFALTA = Aguarde %.f seg. para usar sua habilidade! MM_INICIOS_NORMAL = ===^nComeça em^n%d seg.^n=== MM_INICIOS_ZP = ====[O T-VÍRUS FOI LIBERADO!]====^nO paciente 0 iniciou a infecção:^nProgresso da infecção: %d%%^n[%s] MM_MOD_GUNGAME_IBAGANANDO = ^4%n^1 estava liderando o GunGame com a arma^4 %s MM_MOD_GUNGAME_KILLKNFATT = Você avançou uma arma por matar com a faca MM_MOD_GUNGAME_KILLKNFVIC = Você foi esfaqueado. O nível da sua arma diminuiu MM_MOD_GUNGAME_SUVIRARMAS = Sua nova arma será^4 %s MM_MOD_GUNGAME_BAJARARMAS = Você morreu várias vezes. O nível da sua arma diminuiu MM_MOD_LUZROVE_MURIOMETROS = O jogador^4 %n^1 morreu a^3 %.1f^1 metros da meta MM_MOD_LUZROVE_CADIGANA = O jogador^4 %n^1 chegou mais perto da meta. Faltavam^3 %.1f^1 metros. MM_MOD_CONGELADOS_CONGELAR = ^4%n^1 congelou ^4%n MM_MOD_CONGELADOS_DESCONGELAR = ^4%n^1 descongelou ^4%n MM_MOD_PUENTECRISTAL_TOCADOS = O jogador^4 %n^1 ganha^4 1^3 vida extra^1 por ser o primeiro a pular em^4 5^1 cristais MM_MOD_CAPITAN_SELECCION = O capitão de ^4%L^1 é ^4%n MM_MOD_CAPITAN_MUERTOS = O capitão de ^4%L^1 (^4%n^1) morreu! MM_MOD_CAPITAN_DESCONECTADO = O capitão da equipe ^4%L^1 desconectou-se MM_MOD_BAJACONFIRMADAPUNTOS = A equipe^3 %L^1 %L uma medalha e tem^4 %d MM_MOD_BAJACONFIRMADAGANAD0 = A equipe^3 %L^1 venceu a rodada com^4 %d^1 medalhas MM_MOD_CARRUCEL_BAJARSE = Você morreu por sair do carrossel MM_MOD_CARRUCEL_SALISTE = Você saiu da sala %d MM_MOD_CARRUCEL_ENTRASTE = Você entrou na sala %d MM_MOD_CARRUCEL_QIEDASTFUERA = Você ficou fora das salas MM_MOD_CARRUCEL_NOCUMPLEROM = Sua sala não tem a quantidade correta de jogadores MM_MOD_CARRUCEL_NOHAYMUERTOS = Não há prêmios nesta rodada porque ninguém morreu MM_MOD_CARRUCEL_PREMIO = Parabéns! Você ganhou %d %L MM_MOD_CARRUCEL_DHUDPLAY = ====^nSALA %d^n====^nJogadores: %d / %d^n==== MM_MOD_CARRUCEL_DHUDMAPA = ===^nDentro = [%d] || Fora = [%d]^nJogadores por sala^n%d^n%d seg.^n=== MM_MOD_CTFMOD_CAPTURA = ^4%n^1 capturou a bandeira da equipe ^3%L^4! MM_MOD_CTFMOD_GANADOR = ^4%n^1 venceu a partida para sua equipe MM_MOD_CTFMOD_ROBADA = ^4%n^1 roubou a bandeira de ^3%L MM_MOD_CTFMOD_RECUPERO = ^4%n^1 recuperou a bandeira de ^3%L MM_MOD_CTFMOD_TOMO = ^4%n^1 pegou a bandeira do chão da equipe ^3%L MM_MOD_CTFMOD_DROP = A bandeira da equipe ^3%L^1 foi derrubada MM_MOD_SLENDERMAN_DISCONECTED = O Slenderman atual desconectou-se. Um novo será escolhido MM_MOD_SLENDERMAN_ACTIVO = O Slenderman usou sua habilidade MM_MOD_SLENDERMAN_ENCONTROUNA = ^4%n ^1encontrou uma página. Foram ^3%i ^1de^3 8 MM_MOD_SLENDERMAN_ENCONTROULTI = ^4%n ^1encontrou a última página. Agora podem executar o Slenderman. MM_MOD_HUNGERGAMES_BALAS = Você encontrou^4 %d^1 balas para sua^3 %s MM_MOD_HUNGERGAMES_ARMAS = Você encontrou uma^3 %s^1 com^4 %d^1 balas MM_MOD_MONITOS_EFECTO0 = O jogador^4 %n^1 cegou os jogadores da equipe^3 %L MM_MOD_MONITOS_EFECTO1 = O jogador^4 %n^1 congelou os jogadores da equipe^3 %L MM_MOD_MONITOS_EFECTO2 = O jogador^4 %n^1 deixou os jogadores da equipe^3 %L drogados MM_MOD_MONITOS_EFECTO3 = O jogador^4 %n^1 removeu as armas dos jogadores da equipe^3 %L MM_MOD_PROPHUNT_NOUSAR = Apenas os objetos podem usar esta opção MM_MOD_PROPHUNT_TRANFORMO = O jogador^4 %n^1 se transformou em^3 %L MM_MOD_PROPHUNT_ITEM0 = Cadeira de praia MM_MOD_PROPHUNT_ITEM1 = Computador MM_MOD_PROPHUNT_ITEM2 = Tampa de bueiro MM_MOD_PROPHUNT_ITEM3 = Mesa de madeira MM_MOD_PROPHUNT_ITEM4 = Pebolim MM_MOD_PROPHUNT_ITEM5 = Vaso de maconha MM_MOD_PROPHUNT_ITEM6 = Garrafa de vodka MM_MOD_PROPHUNT_ITEM7 = Bacardi MM_MOD_PROPHUNT_ITEM8 = Guarda-roupa MM_MOD_PROPHUNT_ITEM9 = Vaso de planta MM_MOD_PROPHUNT_ITEM10 = Barril pequeno MM_MOD_PROPHUNT_ITEM11 = Barril grande MM_MOD_PROPHUNT_ITEM12 = Barril tóxico MM_MOD_PROPHUNT_ITEM13 = Vaso sanitário MM_MOD_PROPHUNT_ITEM14 = Cerveja MM_MOD_PROPHUNT_ITEM15 = Cadeira MM_MOD_PROPHUNT_ITEM16 = Galão de gasolina MM_MOD_PROPHUNT_ITEM17 = Mesa de madeira 2 MM_MOD_PROPHUNT_ITEM18 = Copo de refrigerante MM_MOD_PROPHUNT_ITEM19 = Carrinho MM_MOD_PROPHUNT_ITEM20 = Escrivaninha MM_MOD_PROPHUNT_ITEM21 = Cone de trânsito MM_MOD_PROPHUNT_ITEM22 = Balde MM_MOD_PROPHUNT_ITEM23 = Poltrona MM_MOD_PROPHUNT_ITEM24 = Cadeira de escritório